Sunday, December 12, 2010

Hot Pursuit [ish] Interview

So I’ve been playing a lot of Need for Speed: Hot Pursuit and needless to say, I’m really enjoying it......

.......except for when I lose, then it can go to hell.

Anyway, I started wondering what it’s like for an actual street racer, followed by an awesome idea to interview one for the blog…site…thing. I figured it would be a fun thing to do and I wouldn’t have to be creative with the dialogue and I could just write down the conversation as it took place.

Now, being the genius that I am and using my internet friend who goes by the name of George Oxford Oscar Gumbo Leonidas E (who gives their child five names and a letter?), we did somehow manage to find such a person.

What follows below is the resulting interview that was in no way pre-planned.

 **Editor's Note. These: "-----------" signify a skip in time.

***Editor's Note 2. Look at me trying to be professional. "Editor's Note" Ha.

Tuesday, November 23, 2010

Oh snap, it's an update...I think.

Happy Holidays, people that follow this blog and don't comment. (kidding...not really...maybe).


Black Friday is upon us, and some of us that post stuff on this blog plan on braving the mass of crazy that is the human race. Some are going for NFS: Hot Pursuit, I might be getting Halo: Reach, and others are going just to leave the house.

I'm going to be taking my camera and attempting to record something without getting yelled at or arrested. So look forward to that, provided that we don't get shoved and/or trampled on.

Wednesday, November 3, 2010

5 'Guys' You Do NOT Want to Meet in Real Life

*Note. Picture has nothing to do with the following article.

Ahh, video games. Where even the wimpiest of people can feel like badasses with quick reflexes of the thumbs and several button presses. Where even the scariest and most dangerous of enemies can be brought down by side stepping them or just running away until a cutscene takes care of things. But what if certain enemies were to be translated into the real world? What if, you actually ran into several of them and they retained their abilities whereas you gain none? Things would probably suck depending on whose encountered, right? Yeah, most likely. We humans even had trouble with those Gremlins, and they were only 2 ft tall. How about if it was, say….

Sunday, October 31, 2010

Do I REALLY want Goldeneye 007?

The iconic video game that everyone should know.
Here's something that I've really thinking about lately. Even though it's more of a confession, I never owned nor played this game. I know it's kind of shocking to hear, but I didn't know of this game and its addicting multiplayer, and I didn't even know this was based on a James Bond movie with the same name. I did, however, have an alternative (yet mediocre) James Bond game called The World Is Not Enough.

Thursday, October 28, 2010

Where do you rank?

We’ve all seen them, not all of us have participated in them, but we know what they’re meant for: those lists of ‘x’ amount of things where the author tells you to grab a pen and take note of how many things on that list that you can relate to. Then after you’ve gone through the entire list, you count how many you matched and you’re given a title, or a rank.

Well, guess what I’m gonna do?

This is more of an experiment than anything, so bear with me as I list out twenty-three things (with no particular theme or order) that all, or most of us, have probably done related to video games.
So put 10-15 mins to the side for this and grab a pen/pencil; it’s time to see how into this culture you really are.  

I like to call this: “Have you ever…?”

Saturday, October 23, 2010


Contact page has been updated (barely), as yours truly is now on twitter. Feel free to follow, we could use the attention.

And as to why I'm posting this here and not on the 'Team Blog' page...well here there's a better chance of people seeing it.

Saturday, October 16, 2010

Written Reviews: Dragon Quest IX: Sentinels of the Starry Skies Part 2

Hey, here's a question for you all. Who cares about a story in a game? Is it the most important part? Or is it just something to make you continue playing and feel like you're part of it?

Well in the case of Dragon Quest, and moreso as the series as a whole, it's more of the latter.

Is a story in a game really important?